It's interesting but pointless in the end. Fun for a while though.
Also if you do "axe vs. nuke" it says:
"Nuke incinerates SNAKE"
LoL at errors
my suggestion would be letting us take multiple sprites of the same type. there needs to be more sound options. Work a little on the menu and scene creation areas, make them interesting. there should be more area choices too.
However there is definitely a great sprite selection here, very complete. If you make an improved sequel they might start a bbs topic for these scenes, please make another.
Well, I don't really know how to make a multi selection music but I'll figure it out. Thanks for your tip
not too bad
this is actually a good concept that just needs to be improved upon. you could have obstacles or different scenarios for each level. this is a great base game that just needs improvement.
this game is great (which is no surprise coming from armor games) but the best thing is that its simple and fun at the same time. I really like the highscore feature too however i think there are a few bugs. i got a 3163 lb. snowball which should have put me around 12th of all time but it never showed. AND it seems there's at least one hacker making phony scores up there. that aside this is a great game.
looking forward to a sequel
very nice game with good selection of weapons and enemy variety. it's not as good as it could be but it is excellent
I'll definitely make a sequel in future. You just wait.
well it looks really cool
but i dont get the concept of the game, what am i supposed to do? i'll come back to this one later when i have more time to get into a game.
glad you liked the look. the concept of the game is similar to tetris attack... match up blocks of the same color by swapping them horizontally. the object is to keep each playing field from reaching the "Monopod" creature ... whatever field he is pulling on gets pulled in so you should use the 1 + 2 keys to rotate the field to the bottom so you can work on that one ... sorry, this wasn't explained to well in the text
not the quality material ive known before
good but not the best
its ok but it gets kinda slow and there are WAY too few powerups. Sunchips would be a better boss if he didnt repeatedly shoot you while you're down-thats not the definition of challenging; that is cheap. kind of like shooting someone point blank with a rocket launcher in halo. there should be more combos as well. otherwwise nice job
Well its just not that good
you cant really control how effective your units are. thats the whole point of starcraft to control your units and move em around this wasnt so great. you just kinda sat back and died it looked very nice but it just doesnt have the flare of the real starcraft game. i dont expect that in a flash of course but wen u have starcraft on your computer this isnt really worth much. nice try though.
as i go thru the old reviews im amazed at how many people say the game doesnt show you how to play. maybe instead of insulting the author first you shud try clicking help if you need some help (lol imagine that) that is where the directions are AND objects shows what each type of thing is.
now this type of game has been done many times before but for the mouse-maze category this is a nice game. polish it up a little more and itll be better.
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